Satisfactory Build 19092024-0xdeadcode 6z3j6n

Posted September 24, 2024 in REQUEST ACCEPTED

1w4o6s

0xdeadc0de – ONE FTP LINKTORRENT

An FPS open-world factory building sim. You play as an engineer on an alien….

 

ABOUT THE GAME 6q5373

An FPS open-world factory building sim. You play as an engineer on an alien planet as part of the ‘Save The Day’ program – a program whose goal is to construct a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!

Title: Satisfactory
Genre: Adventure, Indie, Strategy
Release Date: 10 Sep, 2024

the software developers. BUY IT!
https://store.steampowered.com/app/526870/Satisfactory/

NOTE: Inclu Steamworkfix.

1- Launch Steam
2- Run the game through "FactoryGameSteam.exe"
3- Access your Epic Games Store (Or you new/Fake ) in
   the opened browser window.
3- Enjoy

Satisfactory Build 19092024-0xdeadc0de
Size: 11 GB
——————————-

ONE FTP LINK

ing.........

MEGA

Satisfactory.Build.19092024-0xdeadcode.rar

1FICHIER

Satisfactory.Build.19092024-0xdeadcode.rar

PIXELDRAIN

Satisfactory.Build.19092024-0xdeadcode.rar

GOFILE

Satisfactory.Build.19092024-0xdeadcode.rar

EASY

Satisfactory.Build.19092024-0xdeadcode.rar

BUZZHEAVIER

Satisfactory.Build.19092024-0xdeadcode.rar

DAYS

Satisfactory.Build.19092024-0xdeadcode.rar

TURBOBIT

Satisfactory.Build.19092024-0xdeadcode.rar

HITFILE

Satisfactory.Build.19092024-0xdeadcode.rar

MULTI LINKS

Satisfactory.Build.19092024-0xdeadcode.rar

TORRENT

ing.........

Enjoy

MINIMUM:

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or later (64-Bit)
    • Processor: i5-3570k 3,4 GHz 4 Core (64-Bit)
    • Memory: 8 GB RAM
    • Graphics: GTX 760 2GB
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: Broadband required for online coop

Satisfactory Build 19092024-0xdeadc0de
1. Extract
2. Play!
Posted by

2 Comments 4b6k43

  1. Xanek the Loser (25 Sep 2024, 14:05)
    Reply

    Why still using the Early Access image? Game is fully release lol

  2. Noone1911 (25 Sep 2024, 21:32)
    Reply

    Whoever uses the name of deadcode to spread such shitty newbie level unworking releases is going to get into troubles.

    Version: 367101, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: No, IsSaveGameEdited: No

    Fatal error: [File:C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\PipelineStateCache.p] [Line: 365] Shader compilation failures are Fatal.

    FactoryGameSteam_RHI_Win64_Shipping!FCompilePipelineStateTask::CompilePSO() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\PipelineStateCache.p:1798]
    FactoryGameSteam_RHI_Win64_Shipping!TGraphTask::ExecuteTask() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1266]
    FactoryGameSteam_Core_Win64_Shipping!`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask'::`5':: >’::`5′::::operator()() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:501]
    FactoryGameSteam_Core_Win64_Shipping!LowLevelTasks::TTaskDelegate::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`FTaskGraphCompatibilityImplementation::QueueTask'::`5':: >’::`5′::,0>::CallAndMove() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171]
    FactoryGameSteam_Core_Win64_Shipping!LowLevelTasks::FTask::ExecuteTask() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627]
    FactoryGameSteam_Core_Win64_Shipping!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::TLocalQueueRegistry::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry::TLocalQueue::DequeueGlobal,0>() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.p:349]
    FactoryGameSteam_Core_Win64_Shipping!LowLevelTasks::FScheduler::WorkerMain() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.p:378]
    FactoryGameSteam_Core_Win64_Shipping!UE::Core::Private::Function::TFunctionRefCaller<`LowLevelTasks::FScheduler::CreateWorker'::`2'::,void __cdecl(void)>::Call() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Templates\Function.h:480]
    FactoryGameSteam_Core_Win64_Shipping!FThreadImpl::Run() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\HAL\Thread.p:68]
    FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [C:\BuildAgent2\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.p:149]



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